> For the complete documentation index, see [llms.txt](https://abdelemporium-docs.gitbook.io/frostbytestudios/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://abdelemporium-docs.gitbook.io/frostbytestudios/u.h.e/fst-street-names-textures.md).

# FST Street Names Textures

Street textures for Frostbyte minimaps and other minimaps. Choose between white, black, or gray street names.

{% hint style="warning" %}
Please Read :warning:\
Everything included in this project is free to use, as long as you respect the credits and the licenses set by the original creators.\
Please do not resell, redistribute, or claim these textures as your own.\
Don't be a jerk and sell this stupid shit. It's free for everyone to use just respect the original creators and their licenses.
{% endhint %}

### Preview (on blank background)

{% tabs %}
{% tab title="White, Gray, Black" %}

<div><figure><img src="https://236171655-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKmnIL2y55RCYyqD6c4xR%2Fuploads%2FZptpCCXYHjZJcLHRJLTJ%2Fblack%20streetN.png?alt=media&amp;token=ee7d2b5c-10cf-4acd-bfe3-c6c745651fcf" alt=""><figcaption></figcaption></figure> <figure><img src="https://236171655-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKmnIL2y55RCYyqD6c4xR%2Fuploads%2FUzTu86Y76LEJSjwMTXXt%2Fgray%20streetN.png?alt=media&amp;token=f47a2b54-3906-4972-9184-efaa59372ee3" alt=""><figcaption></figcaption></figure> <figure><img src="https://236171655-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKmnIL2y55RCYyqD6c4xR%2Fuploads%2FpvqP709eKLYZ6tymC9R9%2Fwhite%20streetN.png?alt=media&amp;token=80e97e47-d0b1-40dd-b483-1bd3b949afad" alt=""><figcaption></figcaption></figure></div>
{% endtab %}
{% endtabs %}

### How to use&#x20;

{% hint style="info" %}
There are many ways to use these textures.
{% endhint %}

{% tabs %}
{% tab title="First Option" %}
Drag and drop the resource into your server files. Once that's done, the textures will be loaded into your server. Then, use [Extra Map Tiles](https://forum.cfx.re/t/release-extra-map-tiles-v2-add-extra-textured-tiles-on-the-pause-menu-map-and-minimap-new-and-revamped-version/5344181?page=4) to load the textures by following their documentation.

{% code expandable="true" %}

```lua
    -- gray street names
    ['5'] = { txd = "ls_minimap_g_streetsnames_0_0", txn = "0_0", x_offset = 0, y_offset = 0, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = false },
    ['6'] = { txd = "ls_minimap_g_streetsnames_0_1", txn = "0_1", x_offset = 1, y_offset = 0, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = false },
    ['7'] = { txd = "ls_minimap_g_streetsnames_1_0", txn = "1_0", x_offset = 0, y_offset = 1, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = false },
    ['8'] = { txd = "ls_minimap_g_streetsnames_1_1", txn = "1_1", x_offset = 1, y_offset = 1, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = false },
    ['9'] = { txd = "ls_minimap_g_streetsnames_2_0", txn = "2_0", x_offset = 0, y_offset = 2, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = false },
    ['10'] = { txd = "ls_minimap_g_streetsnames_2_1", txn = "2_1", x_offset = 1, y_offset = 2, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = false },
  
    -- black street names
    ['11'] = { txd = "ls_minimap_b_streetsnames_0_0", txn = "0_0", x_offset = 0, y_offset = 0, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = true },
    ['12'] = { txd = "ls_minimap_b_streetsnames_0_1", txn = "0_1", x_offset = 1, y_offset = 0, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = true },
    ['13'] = { txd = "ls_minimap_b_streetsnames_1_0", txn = "1_0", x_offset = 0, y_offset = 1, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = true },
    ['14'] = { txd = "ls_minimap_b_streetsnames_1_1", txn = "1_1", x_offset = 1, y_offset = 1, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = true },
    ['15'] = { txd = "ls_minimap_b_streetsnames_2_0", txn = "2_0", x_offset = 0, y_offset = 2, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = true },
    ['16'] = { txd = "ls_minimap_b_streetsnames_2_1", txn = "2_1", x_offset = 1, y_offset = 2, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = true },

    -- white street names
    ['17'] = { txd = "ls_minimap_w_streetsnames_0_0", txn = "0_0", x_offset = 0, y_offset = 0, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = false },
    ['18'] = { txd = "ls_minimap_w_streetsnames_0_1", txn = "0_1", x_offset = 1, y_offset = 0, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = false },
    ['19'] = { txd = "ls_minimap_w_streetsnames_1_0", txn = "1_0", x_offset = 0, y_offset = 1, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = false },
    ['20'] = { txd = "ls_minimap_w_streetsnames_1_1", txn = "1_1", x_offset = 1, y_offset = 1, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = false },
    ['21'] = { txd = "ls_minimap_w_streetsnames_2_0", txn = "2_0", x_offset = 0, y_offset = 2, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = false },
    ['22'] = { txd = "ls_minimap_w_streetsnames_2_1", txn = "2_1", x_offset = 1, y_offset = 2, x_scale = 1.0, y_scale = 1.0, rotation = 0.0, alpha = 100, centered = false, visible = false },
```

{% endcode %}

{% endtab %}

{% tab title="Second Option" %}
Export the tiles and import them into Photoshop. You can then use them directly when creating or editing your minimap.

This option is useful if you want to manually integrate the postal textures into your own minimap design.
{% endtab %}
{% endtabs %}
